[logic@jup_b4_monolith_squad_soldier_2_freedom_skin]
suitable = {=check_npc_name(jup_b4_monolith_squad_soldier_2_freedom_skin)}
active = walker@go_home
prior = 100

[walker@go_home]
path_walk = go_home_2_walk
path_look = go_home_2_look
meet = meet

[meet]
meet_dialog	= jup_b4_freedom_start_dialog
