[anomal_zone]

layers_count = 1
respawn_tries = 1
max_artefacts = 2

start_artefact = ; af_dummy_glassbeads

artefacts = af_cristall, af_fireball, af_dummy_glassbeads, af_eye, af_fire, af_drops

coeff = 3, 3, 2, 2, 1, 1

artefact_ways = jup_b200_art_way
applying_force_y = 10


