[logic@jup_a12_bandit_cashier]
active = walker@wait
prior = 200
suitable = {=check_npc_name(jup_a12_bandit_cashier) !surge_started} true

[walker@wait]
path_walk = bandit_cashier_wait_walk
path_look = bandit_cashier_wait_look
on_info = {=surge_started} walker@surge
meet = no_meet


[walker@surge]
path_walk = bandit_cashier_wait_walk
path_look  = bandit_cashier_wait_look
on_info = {=surge_complete} walker@wait
meet = no_meet
