[logic]
active = nil;

[sr_idle@start]
on_info = {+jup_b19_check_to_actor_dist} sr_idle@check

[sr_idle@check]
on_info = {!dist_to_actor_le(170)} sr_idle@nil %+jup_b19_yar_enemy_or_dead =create_squad(jup_b19_merc_squad:jup_b19)%
on_info2 = {-jup_b19_check_to_actor_dist} sr_idle@start
on_info3 = {-jup_b19_ready_actor_dist} %+jup_b19_ready_actor_dist%


[sr_idle@nil]