[mob_home@squad_01_wait]
path_home = tushkano_home_1
home_min_radius = 2
home_max_radius = 5
;out_restr = jup_b205_tushkano_zone_03
;on_info = {!npc_in_zone(jup_b205_tushkano_zone_03)} %=teleport_npc(jup_b205_smart_terrain_tushkano_home_1)%

[mob_home@squad_01_attack]
path_home = tushkano_home_2
home_min_radius = 5
home_max_radius = 20



[logic@tushkano_works]
suitable = {=is_monster_tushkano} true
monster_job = true
on_death = mob_death

[logic@tushkano_work_01]:logic@tushkano_works
active = mob_home@tushkano_01_wait

[logic@tushkano_work_02]:logic@tushkano_works
active = mob_home@tushkano_02_wait

[logic@tushkano_work_03]:logic@tushkano_works
active = mob_home@tushkano_03_wait

[logic@tushkano_work_04]:logic@tushkano_works
active = mob_home@tushkano_04_wait

[logic@tushkano_work_05]:logic@tushkano_works
active = mob_home@tushkano_05_wait

[logic@tushkano_work_06]:logic@tushkano_works
active = mob_home@tushkano_06_wait

[logic@tushkano_work_07]:logic@tushkano_works
active = mob_home@tushkano_07_wait


;---------------------------------------

[mob_home@tushkano_01_wait]:mob_home@squad_01_wait
;on_info2 = {=counter_equal(jup_b205_death_count:1)} mob_home@squad_01_attack

[mob_home@tushkano_02_wait]:mob_home@squad_01_wait
;on_info2 = {=counter_equal(jup_b205_death_count:2)} mob_home@squad_01_attack

[mob_home@tushkano_03_wait]:mob_home@squad_01_wait
;on_info2 = {=counter_equal(jup_b205_death_count:3)} mob_home@squad_01_attack

[mob_home@tushkano_04_wait]:mob_home@squad_01_wait
;on_info2 = {=counter_equal(jup_b205_death_count:4)} mob_home@squad_01_attack

[mob_home@tushkano_05_wait]:mob_home@squad_01_wait
;on_info2 = {=counter_equal(jup_b205_death_count:5)} mob_home@squad_01_attack

[mob_home@tushkano_06_wait]:mob_home@squad_01_wait
;on_info2 = {=counter_equal(jup_b205_death_count:6)} mob_home@squad_01_attack

[mob_home@tushkano_07_wait]:mob_home@squad_01_wait
;on_info2 = {=counter_equal(jup_b205_death_count:7)} mob_home@squad_01_attack

[mob_death]
;on_info = %=inc_counter(jup_b205_death_count)%